@vclay and the team explore gaps in current models, focusing on object interactions, deformations, and more abstract concepts such as sets and bigness. She proposes using surface models for handling object distortions, and the team discusses the various complexities of objects in the world.
Summary Video
Main Video
0:00 Introduction
1:47 Model Interactions Between Two Objects.
2:51 The Problem Set Up
4:06 Potential Solution
8:46 Is This a Behavior of the Compositional Drum-And-Stick Model?
21:56 Numerosity: Modeled as a Sequence, not a Reference Frame?
25:04 Models Represented by Sets of Features with no Specific Spatial Arrangement
30:46 How this Relates to Modeling Intuitive Physics
39:29 How do we Recognize a Jackson Pollock Painting?
45:47 Object Deformations
46:38 Feature and Morphology Models
52:21 Discussion: Why Can’t We Represent the Clock as a Morphological State?
56:07 Different Model Types
1:02:07 Leveraging Hierarchy & Other Discussions
1:15:00 Model Taxonomy Updated
1:23:13 Surface Model and 3D Morphology Model to Solve the Bending Tree
1:32:06 Further Discussion