Monty on the Moon
So, intersting little fun fact, I was brainstorming some coordinate system stuff the other day. Turns out, your truncated octahedron approach would be more computationally efficient for systems navigating in 3D enviroments (ie. space). It made me wonder, would there be an advantage to having seperate Monty system implementations; one designed for 3D navigation, and another meant to navigate on a ground plane?